Headed 2 Oblivion
its my state of mind...

A Great App Should Be A Great Experience

February 14, 2010 21:23 by joey.nelson
Experence Design

One way to think about designing a successful app regardless of the platform is to make the app almost invisible and design the experience. The experience is successful if the relationship ties the customer back to the company and therefore makes the brand useful. A useful app that gives the user a sense of enjoyment, information or a check mark on the todo list can do wonders for the longevity of the brand and its success.
 
At Rockfish Interactive I’ve had the opportunity to work on apps for great brands such as ESPN, Walmart, Listerine, Tyson, Silver Joe’s Coffee and Arvest Bank across many platforms such as iPhone, Facebook and online web apps. In all of these I always worked towards the experience the user should have while interacting with the app and defined the interface around that.
 
Applications should not be cumbersome they should use natural elements that enhance the experience instead of introducing a lot of new stuff. Don’t assume users will look for stuff because they won’t the application needs to be an extension of what I am already doing. Many great apps out there today already do just that and now we’re seeing a huge explosion in the mobile space that can provide a great extension of any brand if done correctly.
 
One piece of advice I received while designing an online banking application was to design the app the way that I would use it then get feedback and refine. This seemed to go well as the client was very pleased and the feedback was very minimal to the overall design. The client said the experience seemed spot on we just had to tweak a few colors and icons.
 
A great contributor to the success of your app is to have users provide feedback. I firmly believe unlike a website site an app design is never done and the more you listen to your users and refine the happier they will be. We hosted a user group of about 15 people the other night and the feedback was outstanding. We followed up the next day and ran through the list and discussed and itemized the crucial steps we needed to take before its launch in a few weeks.
 
Application design can be very rewarding for designers especially if it’s an app that you would get to use regularly. I’m pretty excited to debut a new app we’ve been working on at RFI in a few days to attendees at the F.O.W.A. (Future of Web Apps) conference in Miami and get more user feedback.

I Just Installed Photoshop. Now What?

February 2, 2010 23:20 by joey.nelson


In a recent interview/conversation with a young aspiring web designer I noticed he stated on his resume that he was proficient in web design. I asked him to describe to me what web design was and what made him proficient.

“I know how to make mouse rollovers and I know programs...” he said.

Now maybe I was expecting an answer that used phrases like “digital storytelling” or “user interaction” or even something along the lines of “a website usually contains certain elements that guide the user to the brands messaging or action” but, it wasn’t any of that.

There was no synergy between problem and solution. There was no theory behind any of it. I was compelled to question how he was taught what design really was or if he was taught at all.

Programs in my mind are the ends to the means and the most basic program of them all is the paper and pencil. But what I was searching for regardless of the end product was how he got there. What doors did he open, what tile in the floor of the supermarket did he lift up to find the secret chamber to a cool place to be creative in...This came from a dream I had last night that I can describe later. Where did the inspiration come from for the solution he presented?

I remember sitting next to a programmer once that just had installed Photoshop on his machine and had read the manual from front to back and then turned to me and said what do I do next? Hesitantly, I laughed then I said what problem are you trying to solve? He didn’t have any or at least he didn’t know he had any and only if he would have just realized he wanted to create something cool that he had recently seen would he have then had a starting point. A problem.

Everyone always seems to say we’re all born creative or I remember playing with crayons as a kid but, is this really what design is or is it a complex problem that we’re faced with that requires a deeper connection and understanding that we’re trying to solve? And then we seek out the means to solve that regardless of the medium. All tools can be taught but it is the understanding that there is a problem that first must be addressed.

Thinking back on a desktop publishing class I once had in college the assignment was to create business cards, letterhead and the like from a sheet of paper that had all the content already outlined for you. It required no thinking, no conceptualizing; it was bare bones, here is how the program works. And it sucked. I knew the programs already through happenstance and I spent 15 minutes knocking it out and then left the classroom. I remember another class that was four hours long and I stayed sometimes six maybe even seven hours because I was compelled to find my own solution to the problem. The teacher stated he would help refine your skill set with the tools but it was up to us to discover the problem and the solution. This was design I thought. I had to look at the world around me and find a problem that compelled me and then seek out a solution to it. This was the journey.

I mentioned to this young aspiring designer that programs were at that point almost irrelevant and that one of the best approaches to solving any solution was first deciphering the problem. I have seen many rough sketches jotted down to solve a problem that the next step in creating the look and feel could have come from any one of Photoshop, Illustrator, InDesign, Flash or other programs or maybe just from the back of a napkin.  

Fortunately for me I have had the ability to be inspired and learn from other great designers around me and that each have their own means to the solution but one thing I think we all share is the ability to recognize that there is a problem at hand and that design is the foundation for finding the solution. When I followed up with the recruiter about how the interview went her initial response was all Creative Directors that she has worked with say that same thing that you must first be creative and that is something that is not taught.

But is it that it is not taught or is it that it is not taught correctly?

Website Redesigns - Why is it harder?

January 17, 2010 16:39 by joey.nelson


At Rockfish Interactive this year we have a lot of website redesign projects coming up. It always seems a harder more daunting task to do a redesign than to do a new site. So, this had me wondering why? And after many long hours of reading great articles, especially one by Cameron Moll called "Good Designers Redesign, Great Designers Realign" which can be found here on A List Apart's site, I figured I would compile a list of questions from my notes and see if I could help the next designer facing this task.

In 2009 at Rockfish I had the opportunity to go through a thorough review of two of our sites by the Nielsen Norman Group. These reviews opened my eyes to taking a different approach once a site is dubbed "Finished". Recently I saw a quote that read "The ink on a website is never dry." I find this too true as websites and applications can benefit so much by listening to the feedback users can give you and the insight analytics can provide. So, this is where I started with my redesign questions. When your faced with a redesign see if you can get site analytics, do some guerilla user testing and figure out the source of the question "Why?". So in no particular order is a list of questions I will approach every redesign with so that I can make sure the purpose is not just to keep up with the latest trends:

Questions to ask:
1. What is going on with the current site? If possible reference site analytics or conduct your own guerilla user testing.

2. What is the motivating factor for the site redesign?
Good reasons include:
  a. Company or product re-brand
  b. Desire for marketplace repositioning
  c. Implementation of much needed new functionality

3. How can the company or product become more successful with the redesign?

4. What is the Goal of the redesign?

5. What do you hope to accomplish?

6. What aspects of the current design are most effective?

7. What aspects of the current design are least effective?

8. Does the logo/branding need changed/updated/remain the same?

9. What is the company’s position?

10. Does the color scheme remain the same?

11. What are the focal points of the design?

12. How can the navigation be made more effective?

13. Clearly define desired audience, visual design style, message, tone, and technical requirements.

14. Start with what they want the site to accomplish.

15. Ask about CMS, updates, and maintenance.

16. How has the company changed since last site was launched?

17. How does the new look reflect who the company is and the experience they want people to have when they interact with.

18. Who is coming to the site?

19. What action do you want visitors to take when on the new site?

Good things to think about:
  1. Websites need to grab attention.
  2. Pay attention to details
  3. Carefully consider the messaging.
  4. Without content the redesign becomes a book without words. A business plan without a business.


My Trip to Judge the Addy Awards in Atlanta 2009-10

December 6, 2009 17:03 by joey

Amazingly 2009 has turned out to be a great year at Rockfish Interactive I had the pleasure to be the Creative Director and grow an awesome creative team. We we're recognized by AdAge as Small Agency of the Year and this past week I was asked to be a judge for the Addy Awards in Atlanta. I had the opportunity to represent RFI amongst other great agencies such as WongDoody, Struck Interactive, The Martin Agency and Cramer-Krasselt. The Atlanta Ad Club and Brunner Works hosted the event. I stopped by the office of Brunner and spoke with their Creative Director Brett Compton and their Chief Strategy Officer Louis Sawyer. It was a great conversation about the two agencies and where we plan to go in the future in the industry. Our hosts the 2 Gingers and Rich made the trip a great experience.

We managed to judge over 600+ pieces from traditional to interactive from professional to student submissions and even the dreaded radio categories. All 5 of us judges seemed to have a lot in common which lead to some great conversations about our industry, work, designers and agencies. We stayed at the W hotel that included a sighting of Wyclef John in one of the hotel clubs. The judging was hosted at the Creative Circus Portfolio School that is an awesome venue for any creative person interested in pursuing a design career. Plenty of great work lined the walls of that place. DC our host on the last day was the Director of Career Services for the school and we had some great conversations around the 2010 addition of interactive programs at the school. DC I would love to come speak to your aspiring interactive designers/developers once you guys are up and running next year.

Many of our conversations were around our agencies and how we were handling these tough economic times and it seemed the Interactive agencies were better positioned than the traditional shops at this point. Some other interesting things were the requests for video when addressing RFP's and the importance of case studies as projects evolve. All in all it was a great experience and I hope I get the opportunity to do it again. Now I'm heading back to XNA writing this and I think I just heard the flight attendant say here in Dallas that this flight is headed to "WalMart". LOL enjoy some pics below of the trip:


Our Hotel

My mobile office

Some cool typography in the hotel

The view

At Brunner Works Atlanta office

Loved the green hallway, it actually changes colors and designs

Where the judging went down, The Creative Circus

The first morning

A really cool place for creatives

Great art filled the hallways

The judging station

The judging PDA, I would have prefered an iPhone app instead of windows

Some serious judging going on

More great artwork on the walls

Some of the interactive labs

The only message that matters

Another lab

Judging the print pieces

Judging the interactive pieces

Someone that resembled Tiger Woods so we had him reinact the incedent with our host Ginger Raymond

I can see Rockfish Interactive being added to this list


Heading back to the airport with Matt from WongDoody

DesignsByJoeyNelson.com - My new site

November 29, 2009 23:29 by joey
So I finally launched my own site at http://www.designsbyjoeynelson.com where I'll post original pieces that I design for muscians and DJ's. Mainly from the ATX area with crews like BucklUp Entertainment and Audiomatic. If you like what you see use the links to get in contact with me for your next event.

Graff Heads in NWA?

November 29, 2009 17:59 by joey
So a buddy of mine sent me this site and said it was of some graff heads in the Northwest Arkansas Area. It's called Aerosault and they feature some of the local art and DJ's that perform in the area. They also have a nice graffiti collection in the gallery including some of the ICEE Crew out of Dallas. Check out their site Here and follow their blog for local DJ's announcements at the clubs around town. http://www.aerosault.com

Photo from Aerosault.com

RENT - Come pay your dues every 3rd Saturday

October 22, 2009 20:41 by joey



Audiomatic Presents
“RENT”
$10 - 12am-6am
Every 3rd Saturday
A New Afterhours Monthly @ EDM Studios
4700 Burleson

Nov. 21th, 2009

W/ DJ’s
Filthy Rich (Rain, RENT)
Adan (Boombox Records, VIM,)
Qousey (Audiomatic, RENT)
Sway (Audiomatic)
Tim Bolding & Sohail (Audiomatic)

Dec. 19th, 2009
W/ DJ’s
Filthy Rich (Rain, RENT)
Jonene (Stompy, ElectricAvenueATX.com)
Qousey & Sphinx (Audiomatic, RENT)
Jaysoul (Whiskey Pickle, Audiomatic, RENT)
J.A.M.O.N – (Shak Digital, LickSamba)

Jan. 16th, 2009
W/DJ’s
Filthy Rich (Rain, RENT)
Ram-Z (Audiosmakk, Discotronix)
Cilly C (massive intent)
Qousey & Jaysoul aka The Resonators (Audiomatic, RENT)
Will B (Radio-On)